Showing posts with label Additional works. Show all posts
Showing posts with label Additional works. Show all posts
Saturday, August 24, 2013
RANDOM SKETCHES
I miss life drawing. I need to find time to squiz a session or two at some point. I like to draw on large format because it allows me to use my shoulder. It conveys force and energy to the figures. I really don't like drawing small!
Tuesday, June 25, 2013
SPEED SCULPT #3
Sketch I did on Saturday. Many of you have asked to see wireframes, so here is an example. Enjoy! :) (Maya, Zbrush, Roadkill UV)
Friday, June 14, 2013
CONCEPTS - DINNER AND A MOVIE (2009)
Here are a couple of concept paintings I found on my older drive.
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| Romantic dinner scene ;) |
Wednesday, May 29, 2013
Saturday, May 25, 2013
SPEED SCULPT #2
About one hour in. I went back and forth between different options and finally came up with this. Cool?
Wednesday, May 22, 2013
3D SHORT
STUDENT FILM. UNIKIL
I directed a short student film during my senior year in college. I had the chance and privilege to lead a team of 6 people. I have designed, lit and rendered all of the shots as well as setup the 3d pipeline. As for the characters, environments, texture work, rigs, and concept designs, it is fair to say that pretty much everybody has stepped out of their original responsibility and contributed to all aspects of the creation. The film was originally over 5 minutes long but never made it past the 3d animatic stage because of time constraints. This is an edited down version of the the original trailer.
The opening shot is a dolly that establishes the mood and setting.
Same location, different shot with altered lighting and mood...
The dolly gradually reveals amid the ruins, what appears to be the location of an ancient battlefield. A good old warm vs cool color scheme is used in order to detach the background from the foreground.
And yes... It's not the most original story in the history of film making to say the least, but what it gave us in return, is a well established narrative arc against which to challenge and refine our skill set.
Please enjoy it for what it is : An honest attempt !
Credits: Wonjin Kim, Cody S. Laine, Marisa Gonzales, Ricardo Tena Jr, Jennifer Gilliland, Roberto Joaquin Rodriguez, Salim El Harizi.
Monday, May 20, 2013
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About Me
- Salim
- I am a digital sculptor and 3d generalist with a profound fascination towards human anatomy, lighting and story telling. I was the lead artist and art director at Absurd Interactive on "This is not a ball game.", a title released this spring on iOS. I am currently living in Redmond, Washington,USA. I am fluent in French, Italian and English.














